I guess one solution to this problem would be to institute penalties for dropped equipment. This way it can be huge factor in scoring. I am so sick of seeing so many dropped pieces of equipment. Its like, ok its hard to throw a saber 30 feet in the air. If you don't catch it,no big deal currently you are not penalized so I guess everyone can try 50ft throws, drop them all and be rewarded because it was difficult to execute and they tried. If every dropped piece of equipment was given a 1/10 tic, you would see a difference in scoring, cleaner shows. But i guess thee are some on here who would say the dropped equipmnet is entertaining.